![]() ![]() By default the shiplocker has 64 inventory slots. The shiplocker is a storage container where players can store items on their ship. See the Ship Upgrades page for a detailed breakdown of what the upgrades look like, how much they cost, and what they unlock. After repairing the ship FTL drive players will open a variety of missions that will allow them to upgrade the size of their ship. ![]() Developing a customized ship layout that works for the player is part of the game the back walls, the door, the lights and such can all be safely destroyed and replaced if the player chooses to do so. Ships can be used as a home base, containing storage and crafting apparatuses that follows the player from planet to planet. Rigorous high-precision computation of the hurwitz zeta function and its derivatives After a destination has been reached, the ship will remain in orbit until directed to a different location via the Navigation Console or directly via the Coordinates system. After repairing the ship, Fuel is required to activate the FTL jump drives in order to fly outside the local solar system. Player-specific planetary homes may also be set via the Navigation Console, then returned to from anywhere using the teleporter. Interacting with the captain's chair will bring up the Navigation Consolewhich allows the player to set a ship's destination. ![]()
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